![]() ![]() If the mating pair wander outside the mating range, then mating is stopped and mating progress is reset.īuilding a pen of a suitably small size to keep the wandering creatures within mating range of each other is one common approach. If using the Enable Wandering method to allow for mating, then steps need to be taken to maintain the mating range, which varies between species and is loosely based on the size of the adult creature. not having a mating cooldown (once mated females have a mating cooldown interval before they can mate again, the cooldown can also be triggered when transferring the creature between Arks).unburdened (the creatures must not be carrying so much weight they are unable to move).not following anything ( Disable Following on both creatures).wandering or set to mate ( Enable Wandering or Enable Mating must be enabled on both creatures).of opposite sex (one male and one female).ġ3 September 2017 Mating Requirements įor creatures to successfully mate, they must be: ![]() It has been confirmed that there is no creature in the game capable of affecting chances of mutations, twins and triplets. There is a 10% chance of twins, and a 2% chance of triplets. See Sterile Creatures for more information.Īlways be prepared for having more than one baby to be born upon incubation/gestation completion. Most creatures can be bred those few that cannot are listed at the bottom of this article. ![]() They must be bred with their own variant. Original, Tek, Aberrant, X, and R variants of creatures count as separate species, and as such, cannot be cross-bred. The first step of breeding is having two opposite sex creatures of the same species for mating. 3.2 Amount of higher stats and chance of obtaining them when hatchingīreeding Mechanics Preparing Mating.1.7 Maturation Phases & Food Consumption.1.6.2 Caring for Babies from Egg-only Tames.One further note is that when you are imprinting flyers, movement speed is not effected and also Wyverns need milk instead of kibble during the imprinting phase. This does not cound if you just move in circles so it is advised to walk in a straight line back and forth.Īs you can see this process reuires a lot of time and detication, especially if you are looking to fully imprint, 3/4 hours * 9 care stages = 27/34 hours.Īlways make sure before you begin that you are fully prepared and have a whole selection of different kibbles ready just incase they are required. Wants to walk with player - to complete this you simply needed to whistle follow and then walk around.Wants a cuddle - simply approach and press either E on PC/Mac, Y on Xbox and Triangle on PS4,.Wants a random kibble - here you have to put the required kibble in the last inventory slot and feed to dino/creature,. ![]() One this timer has reached 0 you will have to do one of the following The prompt on screen in which you can view this will say "Wants care in. This is to be completed once the timer above a dinos runs down. Throughout the cycle of its maturation process, every 3 or 4 hours you will have to perform a certain action. The result of this means that if ridden by the person who performed the imprints, they can take on other creatures who are double their level, through the use of these boosted modifiers. If a dino, when being raised, is successfully imprinted upto 9 times, its base stats (not including stamina and oxygen) will be increased up to 97%. The main reason people will be using this technique, is to increase the overall stats. ![]()
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